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]>
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<rfc category="info" docName="draft-ietf-taps-transports-usage-udp-07"
     ipr="trust200902">
  <!-- category values: std, bcp, info, exp, and historic
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  <!-- ***** FRONT MATTER ***** -->

  <front>
    <!-- The abbreviated title is used in the page header - it is only necessary if the 
full title is longer than 39 characters -->

    <title abbrev="UDP Transport Features">Features of the User Datagram
    Protocol (UDP) and Lightweight UDP (UDP-Lite) Transport Protocols</title>

    <!-- add 'role="editor"' below for the editors if appropriate -->

    <!-- Another author who claims to be an editor -->

    <author fullname="Godred Fairhurst" initials="G" surname="Fairhurst">
      <organization>University of Aberdeen</organization>

      <address>
        <postal>
          <street>School of Engineering</street>

          <street>Fraser Noble Building</street>

          <!-- Reorder these if your country does things differently -->

          <city>Fraser Noble Building Aberdeen</city>

          <region></region>

          <code>AB24 3UE</code>

          <country>UK</country>
        </postal>

        <email>gorry@erg.abdn.ac.uk</email>

        <!-- uri and facsimile elements may also be added -->
      </address>
    </author>

    <author fullname="Tom Jones" initials="T" surname="Jones">
      <organization>University of Aberdeen</organization>

      <address>
        <postal>
          <street>School of Engineering</street>

          <street>Fraser Noble Building</street>

          <!-- Reorder these if your country does things differently -->

          <city>Aberdeen</city>

          <region></region>

          <code>AB24 3UE</code>

          <country>UK</country>
        </postal>

        <email>tom@erg.abdn.ac.uk</email>

        <!-- uri and facsimile elements may also be added -->
      </address>
    </author>

    <date day="19" month="September" year="2017" />

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    <!-- Meta-data Declarations -->

    <area>Transport</area>

    <workgroup>Internet Engineering Task Force</workgroup>

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    <keyword>UDP Transport</keyword>

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    <abstract>
      <t>This is an informational document that describes the transport
      protocol interface primitives provided by the User Datagram Protocol
      (UDP) and the Lightweight User Datagram Protocol (UDP-Lite) transport
      protocols. It identifies the datagram services exposed to applications
      and how an application can configure and use the features offered by the
      Internet datagram transport service. RFCxxxx documents the usage of
      transport features provided by IETF transport protocols, describing the
      way UDP, UDP-Lite and other transport protocols expose their services to
      applications and how an application can configure and use the features
      that make up these services. This document provides input to and context
      for that document, as well as offering a road map to documentation that
      may be of help to users of the UDP and UDP-Lite protocols.</t>

      <t>XXX RFC-Ed Note - please replace RFCxxxx with the published RFC
      number for I-D.ietf-taps-transports-usage, when these documents are both
      published XXX.</t>
    </abstract>
  </front>

  <middle>
    <section title="Introduction">
      <t>This document presents defined interactions between transport
      protocols and applications in the form of 'primitives' (function calls)
      for the User Datagram Protocol (UDP) <xref target="RFC0768"></xref> and
      the Lightweight User Datagram Protocol (UDP-Lite) <xref
      target="RFC3828"></xref>. In this usage, the word application refers to
      any program built on the datagram interface, and including tunnels and
      other upper layer protocols that use UDP and UDP-LIte.</t>

      <t>UDP is widely implemented and deployed. It is used for a wide range
      of applicatons. A special class of applications can derive benefit from
      having partially damaged payloads delivered, rather than discarded, when
      using paths that include error-prone links. Applications that can
      tolerate payload corruption can choose to use UDP-Lite instead of UDP
      and use the application programming interface (API) to control checksum
      protection. Conversely, UDP applications could choose to use UDP-Lite,
      but this is currently less widely deployed and users could encounter
      paths that do not support UDP-LIte. These topics are discussed more in
      section 3.4 of the UDP Usage Guidelines <xref
      target="RFC8085"></xref>.</t>

      <t>The IEEE standard API for TCP/IP applications is the "socket"
      interface <xref target="POSIX"></xref>. An application can use the
      recv() and send() POSIX functions as well as the recvfrom() and sendto()
      and recvmsg() and sendmsg() functions. The UDP and UDP-Lite sockets API
      differs from that for TCP in several key ways. (Examples of usage of
      this API are provided in <xref target="STEVENS"></xref>.) In UDP and
      UDP-Lite, each datagram is a self-contained message of a specified
      length, and options at the transport layer can be used to set properties
      for all subsequent datagrams sent using a socket or changed for each
      datagram. For datagrams, this can require the application to use the API
      to set IP-level information (the IP Time To Live (TTL), Differentiated
      Services (DiffServ) Code Point, IP fragmentation, etc) for the datagrams
      it sends and receives. In contrast, when using TCP and other
      connection-oriented transports, the IP-level information normally either
      remains the same for the duration of a connection or is controlled by
      the transport protocol rather than the application.</t>

      <t>Socket options are used in the socket API to provide additional
      functions For example, the IP_RECVTTL socket option is used by some UDP
      multicast applications to return the IP TTL field from IP header of a
      received datagram.</t>

      <t>Some platforms also offer applications the ability to directly
      assemble and transmit IP packets through "raw sockets" or similar
      facilities. The raw socket API is a second, more cumbersome, method to
      send UDP datagrams. The use of this API is discussed in the RFC series
      in the UDP Guidelines <xref target="RFC8085"></xref>.</t>

      <t>The list of transport service features and primitives in this
      document is strictly based on the parts of protocol specifications in
      RFC-series that relate to what the transport protocol provides to an
      application that uses it and how the application interacts with the
      transport protocol. Primitives can be invoked by an application or a
      transport protocol; the latter type is called an "event".</t>

      <t>The description in Section 3 follows the methodology defined by the
      IETF TAPS working group in <xref
      target="I-D.ietf-taps-transports-usage"> </xref>. Specifically, this
      document provides the first pass of this process, which discusses the
      relevant RFC text describing primitives for each protocol. <xref
      target="I-D.ietf-taps-transports-usage"> </xref> uses this input to
      document the usage of transport features provided by IETF transport
      protocols, describing the way UDP, UDP-Lite and other transport
      protocols expose their services to applications and how an application
      can configure and use the features that make up these services.</t>

      <t>The presented road map to documentation of the transport interface
      may also help developers working with UDP and UDP-Lite.</t>
    </section>

    <section title="Terminology">
      <t>This document provides details for the Pass 1 analysis of UDP and
      UDP-Lite that is used in "Usage of Transport Features Provided by IETF
      Transport Protocols" <xref
      target="I-D.ietf-taps-transports-usage"></xref>. It uses common
      terminology defined in that document and also quotes RFCs that use the
      terminology of RFC 2119 <xref target="RFC2119"></xref>. </t>
    </section>

    <section title="UDP and UDP-Lite Primitives">
      <t>The User Datagram Protocol (UDP) <xref target="RFC0768"></xref><xref
      target="RFC8200"> </xref> and UDP-Lite protocols <xref
      target="RFC3828"></xref> are IETF standards track transport protocols.
      These protocols provide unidirectional, datagram services, supporting
      transmit and receive operations that preserve message boundaries.</t>

      <t>This section summarises the relevant text parts of the RFCs
      describing the UDP and UDP-Lite protocols, focusing on what the
      transport protocols provide to the application and how the transport is
      used (based on abstract API descriptions, where they are available). It
      describes how UDP is used with IPv4 or IPv6 to send unicast or anycast
      datagrams and the use to send broadcast datagrams for IPv4. A set of
      network-layer primitives required to use UDP or UDP-Lite with IP
      multicast (for IPv4 and IPv6) have been specified in the RFC series.
      Appendix A describes where to find documentation for network-layer
      primitives required to use UDP or UDP-Lite with IP multicast (for IPv4
      and IPv6).</t>

      <section title="Primitives Provided by UDP">
        <t><xref target="RFC0768">The User Datagram Protocol (UDP)</xref>
        States: "This User Datagram Protocol (UDP) is defined to make
        available a datagram mode of packet-switched computer communication in
        the environment of an interconnected set of computer networks." It
        &ldquo;provides a procedure for application programs to send messages
        to other programs with a minimum of protocol mechanism
        (..)&rdquo;.</t>

        <t>The User Interface section of RFC768 states that the user interface
        to an application should allow "the creation of new receive ports,
        receive operations on the receive ports that return the data octets
        and an indication of source port and source address, and an operation
        that allows a datagram to be sent, specifying the data, source and
        destination ports and addresses to be sent".</t>

        <t>UDP has been defined for IPv6 <xref target="RFC8200"></xref>,
        together with API extensions for a Basic Socket Interface Extensions
        for IPv6 <xref target="RFC3493"></xref>. <xref
        target="RFC6935"></xref> and <xref target="RFC6936"></xref> define an
        update to the UDP transport originally specified in RFC2460. This
        enables use of a zero UDP checksum mode with a tunnel protocol,
        providing that the method satisfies the requirements in the
        corresponding applicability statement <xref
        target="RFC6936"></xref>.</t>

        <t>UDP offers only a basic transport interface. UDP datagrams may be
        directly sent and received, without exchanging messages between the
        endpoints to setup a connection (i.e., no handshake is performed by
        the transport protocol prior to communication). Using the sockets API,
        applications can receive packets from more than one IP source address
        on a single UDP socket. Common support allows specification of the
        local IP address, destination IP address, local port and destination
        port values. Any or all of these can be indicated, with defaults
        supplied by the local system when these are not specified. The local
        endpoint is set using the BIND call and set on the remote endpoint
        using the CONNECT call. The CLOSE function has local significance
        only. It does not impact the status of the remote endpoint.</t>

        <t>Neither UDP nor UDP-Lite provide congestion control,
        retransmission, nor do they provide mechanisms for application-level
        packetisation that would avoid IP fragmentation and other transport
        functions. This means that applications using UDP need to provide
        additional functions on top of the UDP transport API <xref
        target="RFC8085"></xref>. Some transport functions require parameters
        to be passed through the API to control the network layer (IPv4 or
        IPv6). These additional primitives could be considered a part of the
        network layer (e.g., control of the setting of the Don't Fragment (DF)
        flag on a transmitted IPv4 datagram), but are nonetheless essential to
        allow a user of the UDP API to implement functions that are normally
        associated with the transport layer (such as probing for the path
        maximum transmission size). This document includes such
        primitives.</t>

        <t>Guidance on the use of the services provided by UDP is provided in
        the UDP Guidelines <xref target="RFC8085"></xref>. This also states
        "many operating systems also allow a UDP socket to be connected, i.e.,
        to bind a UDP socket to a specific pair of addresses and ports. This
        is similar to the corresponding TCP sockets API functionality.
        However, for UDP, this is only a local operation that serves to
        simplify the local send/receive functions and to filter the traffic
        for the specified addresses and ports. Binding a UDP socket does not
        establish a connection - UDP does not notify the remote endpoint when
        a local UDP socket is bound. Binding a socket also allows configuring
        options that affect the UDP or IP layers, for example, use of the UDP
        checksum or the IP Timestamp Option. On some stacks, a bound socket
        also allows an application to be notified when Internet Control
        Message (ICMP) error messages are received for its transmissions <xref
        target="RFC1122"></xref>."</t>

        <t>The POSIX Base Specifications <xref target="POSIX"></xref> define
        an API that offers mechanisms for an application to receive
        asynchronous data events at the socket layer. Calls such as "poll",
        "select" or "queue" allow an application to be notified when data has
        arrived at a socket or when a socket has flushed its buffers.</t>

        <t>A callback-driven API to the network interface can be structured on
        top of these calls. Implicit connection setup allows an application to
        delegate connection life management to the transport API. The
        transport API uses protocol primitives to offer the automated service
        to the application via the sockets API. By combining UDP primitives
        (CONNECT.UDP, SEND.UDP), a higher level API could offer a similar
        service.</t>

        <t>The following datagram primitives are specified:</t>

        <t><list style="hanging">
            <t hangText="CONNECT:">The CONNECT primitive allows the
            association of source and destination port sets to a socket to
            enable creation of a 'connection' for UDP traffic. This UDP
            connection allows an application to be notified of errors received
            from the network stack and provides a shorthand access to the send
            and receive primitives. Since UDP is itself connectionless, no
            datagrams are sent because this primitive is executed. A further
            connect call can be used to change the association.</t>

            <t hangText="">The roles of a client and a server are often not
            appropriate for UDP, where connections can be peer-to-peer. The
            listening functions are performed using one of the forms of the
            CONNECT primitive:</t>

            <t hangText=""><list style="numbers">
                <t>bind(): A bind operation sets the local port, either
                implicitly, triggered by a "sendto" operation on an unbound
                unconnected socket using an ephemeral port. Or by an explicit
                "bind" to use a configured or well-known port.</t>

                <t>bind(); connect(): A bind operation that is followed by a
                CONNECT primitive. The bind operation establishes the use of a
                known local port for datagrams, rather than using an ephemeral
                port. The connect operation specifies a known address port
                combination to be used by default for future datagrams. This
                form is used either after receiving a datagram from an
                endpoint that causes the creation of a connection, or can be
                triggered by third party configuration or a protocol trigger
                (such as reception of a UDP Service Description Protocol, SDP
                <xref target="RFC4566"></xref>, record).</t>
              </list></t>

            <t hangText="SEND:">The SEND primitive hands over a provided
            number of bytes that UDP should send to the other side of a UDP
            connection in a UDP datagram. The primitive can be used by an
            application to directly send datagrams to an endpoint defined by
            an address/port pair. If a connection has been created, then the
            address/port pair is inferred from the current connection for the
            socket. Connecting a socket allows network errors to be returned
            to the application as a notification on the send primitive.
            Messages passed to the send primitive that cannot be sent
            atomically in an IP packet will not be sent by the network layer,
            generating an error.</t>

            <t hangText="RECEIVE:">The RECEIVE primitive allocates a receiving
            buffer to accommodate a received datagram. The primitive returns
            the number of bytes provided from a received UDP datagram. Section
            4.1.3.5 of the requirements of Internet hosts <xref
            target="RFC1122"></xref> states "When a UDP datagram is received,
            its specific-destination address MUST be passed up to the
            application layer."</t>

            <t hangText="CHECKSUM_ENABLED:">The optional CHECKSUM_ENABLED
            primitive controls whether a sender enables the UDP checksum when
            sending datagrams <xref target="RFC0768">(</xref> and <xref
            target="RFC6935"></xref> <xref target="RFC6936"></xref> <xref
            target="RFC8085"></xref>). When unset, this overrides the default
            UDP behaviour, disabling the checksum on sending. Section 4.1.3.4
            of the requirements for Internet hosts <xref
            target="RFC1122"></xref> states "An application MAY optionally be
            able to control whether a UDP checksum will be generated, but it
            MUST default to checksumming on."</t>

            <t hangText="REQUIRE_CHECKSUM:">The optional REQUIRE_CHECKSUM
            primitive determines whether UDP datagrams received with a zero
            checksum are permitted or discarded, UDP defaults to requiring
            checksums. Section 4.1.3.4 of the requirements for Internet hosts
            <xref target="RFC1122"></xref> states "An application MAY
            optionally be able to control whether UDP datagrams without
            checksums should be discarded or passed to the application."
            Section 3.1 of the specification for UDP-Lite <xref
            target="RFC3828"></xref> requires that the checksum field is
            non-zero, and hence the UDP-Lite API must discard all datagrams
            received with a zero checksum.</t>

            <t hangText="SET_IP_OPTIONS:">The SET_IP_OPTIONS primitive
            requests the network-layer to send a datagram with the specified
            IP options. Section 4.1.3.2 of the requirements for Internet
            hosts<xref target="RFC1122"> </xref> states that an "application
            MUST be able to specify IP options to be sent in its UDP
            datagrams, and UDP MUST pass these options to the IP layer."</t>

            <t hangText="GET_IP_OPTIONS:">The GET_IP_OPTIONS primitive
            retrieves the IP options of a datagram received at the
            network-layer. Section 4.1.3.2 of the requirements for Internet
            hosts<xref target="RFC1122"> </xref> states that a UDP receiver
            "MUST pass any IP option that it receives from the IP layer
            transparently to the application layer".</t>

            <t hangText="SET_DF:">The SET_DF primitive allows the
            network-layer to fragment packets using the Fragment Offset in
            IPv4 <xref target="RFC6864"></xref> and a host to use Fragment
            Headers in IPv6 <xref target="RFC8200"></xref>. The SET_DF
            primitive sets the Don't Fragment (DF) flag in the IPv4 packet
            header that carries a UDP datagram, which allows routers to
            fragment IPv4 packets. Although some specific applications rely on
            fragmentation support, in general, a UDP application should
            implement a method that avoids IP fragmentation (section 4 of
            <xref target="RFC8085"></xref>). NOTE: In many other IETF
            transports (e.g., TCP, SCTP) the transport provides the support
            needed to use DF. However, when using UDP, the application is
            responsible for the techniques needed to discover the effective
            Path Maximum Transmission Unit (PMTU) allowed on the network path,
            coordinating with the network layer. Classical PMTU Discovery
            (PMTUD) <xref target="RFC1191"></xref> relies upon the network
            path returning ICMP Fragmentation Needed or ICMPv6 Packet Too Big
            messages to the sender. When these ICMP messages are not delivered
            (or filtered) a sender is unable to learn the actual path MTU, and
            UDP Datagrams larger than the PMTU will be "black holed". To avoid
            this, an application can instead implement Packetization Layer
            Path MTU Discovery (PLPMTUD) <xref target="RFC4821"></xref> that
            does not rely upon network support for ICMPv6 messages and is
            therefore considered more robust than standard PMTUD, as
            recommended in <xref target="RFC8085"></xref> and <xref
            target="RFC8201"></xref>.</t>

            <t hangText="GET_MMS_S:">The GET_MMS_S primitive retrieves a
            network-layer value that indicates the maximum message size (MMS)
            that may be sent at the transport layer using a non-fragmented IP
            packet from the configured interface. This value is specified in
            section 6.1 of <xref target="RFC1191"></xref> and section 5.1 of
            <xref target="RFC8201"></xref>. It is calculated from Effective
            Maximum Transmit Unit for Sending (EMTU_S), and the link MTU for
            the given source IP address. This takes into account the size of
            the IP header plus space reserved by the IP layer for additional
            headers (if any). UDP applications should use this value as part
            of a method to avoid sending UDP datagrams that would result in IP
            packets that exceed the effective PMTU allowed across the network
            path. The effective PMTU (specified in Section 1 of <xref
            target="RFC1191"></xref>) is equivalent to the EMTU_S (specified
            in <xref target="RFC1122"></xref>). The specification of PLPMTUD
            <xref target="RFC4821"></xref> states: "If PLPMTUD updates the MTU
            for a particular path, all Packetization Layer sessions that share
            the path representation (as described in Section 5.2) SHOULD be
            notified to make use of the new MTU and make the required
            congestion control adjustments".</t>

            <t hangText="GET_MMS_R:">The GET_MMS_R primitive retrieves a
            network-layer value that indicates the maximum message size (MMS)
            that may be received at the transport layer from the configured
            interface. This value is specified in section 3.1 of <xref
            target="RFC1191"></xref>. It is calculated from Effective Maximum
            Transmit Unit for Receiving (EMTU_R), and the link MTU for the
            given source IP address, and takes into account the size of the IP
            header plus space reserved by the IP layer for additional headers
            (if any).</t>

            <t hangText="SET_TTL:">The SET_TTL primitive sets the hop limit
            (TTL field) in the network-layer that is used in the IPv4 header
            of a packet that carries an UDP datagram. This is used to limit
            the scope of unicast datagrams. Section 3.2.2.4 of the
            requirements for Internet hosts <xref target="RFC1122"></xref>
            states an "incoming Time Exceeded message MUST be passed to the
            transport layer".</t>

            <t hangText="GET_TTL:">The GET_TTL primitive retrieves the value
            of the TTL field in an IP packet received at the network layer. An
            application using the Generalized TTL Security Mechanism (GTSM)
            <xref target="RFC5082"></xref> can use this information to trust
            datagrams with a TTL value within the expected range, as described
            in Section 3 of RFC5082.</t>

            <t hangText="SET_MIN_TTL:">The SET_MIN_TTL primitive restricts
            Datagrams delivered to the application to those received with an
            IP TTL value greater than or equal to passed parameter. This
            primitive can be used to implement applications such as
            Generalized TTL Security Mechanism (GTSM) <xref
            target="RFC5082"></xref> to as described in Section 3 of RFC5082,
            but this RFC does not specify this method.</t>

            <t hangText="SET_IPV6_UNICAST_HOPS:">The SET_IPV6_UNICAST_HOPS
            primitive sets the network-layer hop limit field in an IPv6 packet
            header <xref target="RFC8200"></xref> carrying a UDP datagram. For
            IPv6 unicast datagrams, this is functionally equivalent to the
            SET_TTL IPv4 function.</t>

            <t hangText="GET_IPV6_UNICAST_HOPS:">The GET_IPV6_UNICAST_HOPS
            primitive is a network-layer function that reads the hop count in
            the IPv6 header <xref target="RFC8200"></xref> information of a
            received UDP datagram. This is specified in section 6.3 of
            RFC3542. For IPv6 unicast datagrams, this is functionally
            equivalent to the GET_TTL IPv4 function.</t>

            <t hangText="SET_DSCP:">The SET_DSCP primitive is a network-layer
            function that sets the DSCP, (or the legacy Type of Service, ToS)
            value <xref target="RFC2474"></xref> to be used in the field of an
            IP header of a packet that carries a UDP datagram. Section 2.4 of
            the requirements for Internet hosts<xref target="RFC1123"></xref>
            states that "Applications MUST select appropriate ToS values when
            they invoke transport layer services, and these values MUST be
            configurable.". The application should be able to change the ToS
            during the connection lifetime, and the ToS value should be passed
            to the IP layer unchanged. Section 4.1.4 of <xref
            target="RFC1122"></xref> also states that on reception the "UDP
            MAY pass the received ToS value up to the application layer". The
            DiffServ model <xref target="RFC2475"></xref> <xref
            target="RFC3260"></xref> replaces this field in the IP Header
            assigning the six most significant bits to carry the DSCP field
            <xref target="RFC2474"></xref>. Preserving the intention of the
            host requirements <xref target="RFC1122"></xref> to allow the
            application to specify the "Type of Service", this should be
            interpreted to mean that an API should allow the application to
            set the DSCP. Section 3.1.6 of the UDP Guidelines <xref
            target="RFC8085"></xref> describes the way UDP applications should
            use this field. Normally a UDP socket will assign a single DSCP
            value to all datagrams in a flow, but a sender is allowed to use
            different DSCP values for datagrams within the same flow in
            certain cases<xref target="RFC8085"></xref>. There are guidelines
            for WebRTC that illustrate this use <xref
            target="RFC7657"></xref>.</t>

            <t hangText="SET_ECN:">The SET_ECN primitive is a network-layer
            function that sets the Explicit Congestion Notification (ECN)
            field in the IP Header of a UDP datagram. The ECN field defaults
            to a value of 00. When the use of the ToS field was redefined by
            DiffServ <xref target="RFC3260"></xref>, 2 bits of the field were
            assigned to support ECN <xref target="RFC3168"></xref>. Section
            3.1.5 of the UDP Guidelines <xref target="RFC8085"></xref>
            describes the way UDP applications should use this field. NOTE: In
            many other IETF transports (e.g., TCP) the transport provides the
            support needed to use ECN, when using UDP, the application or
            higher layer protocol is itself responsible for the techniques
            needed to use ECN.</t>

            <t hangText="GET_ECN:">The GET_ECN primitive is a network-layer
            function that returns the value of the ECN field in the IP Header
            of a received UDP datagram. Section 3.1.5 of the UDP Guidelines
            <xref target="RFC8085"></xref> states that a UDP receiver "MUST
            check the ECN field at the receiver for each UDP datagram that it
            receives on this port", requiring the UDP receiver API to pass to
            pass the received ECN field up to the application layer to enable
            appropriate congestion feedback.</t>

            <t hangText="ERROR_REPORT">The ERROR_REPORT event informs an
            application of "soft errors", including the arrival of an ICMP or
            ICMPv6 error message. Section 4.1.4 of the host requirements <xref
            target="RFC1122"></xref> states "UDP MUST pass to the application
            layer all ICMP error messages that it receives from the IP layer."
            For example, this event is required to implement ICMP-based Path
            MTU Discovery <xref target="RFC1191"></xref> <xref
            target="RFC8201"></xref>. UDP applications must perform a CONNECT
            to receive ICMP errors.</t>

            <t hangText="CLOSE:">The close primitive closes a connection. No
            further datagrams can be sent or received. Since UDP is itself
            connectionless, no datagrams are sent when this primitive is
            executed.</t>
          </list></t>

        <section title="Excluded Primitives">
          <t>Section 3.4 of the host requirements <xref
          target="RFC1122"></xref> also describes "GET_MAXSIZES, GET_SRCADDR
          (Section 3.3.4.3) and ADVISE_DELIVPROB:". These mechanisms are no
          longer used. It also specifies use of the Source Quench ICMP
          message, which has since been deprecated <xref
          target="RFC6633"></xref>.</t>

          <t>The IPV6_V6ONLY function is a network-layer primitive that
          applies to all transport services, defined in Section 5.3 of the
          basic socket interface for IPv6 <xref target="RFC3493"></xref>. This
          restricts the use of information from the name resolver to only
          allow communication of AF_INET6 sockets to use IPv6 only. This is
          not considered part of the transport service.</t>
        </section>
      </section>

      <section title="Primitives Provided by UDP-Lite">
        <t>The Lightweight User Datagram Protocol (UDP-Lite) <xref
        target="RFC3828"></xref> provides similar services to UDP. It changed
        the semantics of the UDP "payload length" field to that of a "checksum
        coverage length" field. UDP-Lite requires the pseudo-header checksum
        to be computed at the sender and checked at a receiver. Apart from the
        length and coverage changes, UDP-Lite is semantically identical to
        UDP.</t>

        <t>The sending interface of UDP-Lite differs from that of UDP by the
        addition of a single (socket) option that communicates the checksum
        coverage length. This specifies the intended checksum coverage, with
        the remaining unprotected part of the payload called the
        "error-insensitive part".</t>

        <t>The receiving interface of UDP-Lite differs from that of UDP by the
        addition of a single (socket) option that specifies the minimum
        acceptable checksum coverage. The UDP-Lite Management Information Base
        (MIB) <xref target="RFC5097"></xref> further defines the checksum
        coverage method. Guidance on the use of services provided by UDP-Lite
        is provided in the UDP Guidelines <xref target="RFC8085"></xref>.</t>

        <t>UDP-Lite requires use of the UDP or UDP-Lite checksum, and hence it
        is not permitted to use the "DISABLE_CHECKSUM:" function to disable
        use of a checksum, nor is it possible to disable receiver checksum
        processing using the "REQUIRE_CHECKSUM:" function . All other
        primitives and functions for UDP are permitted.</t>

        <t>In addition, the following are defined:</t>

        <t><list style="hanging">
            <t hangText="SET_CHECKSUM_COVERAGE:">The SET_CHECKSUM_COVERAGE
            primitive sets the coverage area for a sent datagram. UDP-Lite
            traffic uses this primitive to set the coverage length provided by
            the UDP checksum. Section 3.3 of the UDP-Lite MIB <xref
            target="RFC5097"></xref> states that "Applications that wish to
            define the payload as partially insensitive to bit errors ...
            Should do this by an explicit system call on the sender side." The
            default is to provide the same coverage as for UDP.</t>

            <t hangText="SET_MIN_COVERAGE">The SET_MIN_COVERAGE primitive sets
            the minimum acceptable coverage protection for received datagrams.
            UDP-Lite traffic uses this primitive to set the coverage length
            that is checked on receive. (Section 1.1 of the UDP-Lite MIB <xref
            target="RFC5097"> </xref> describes the corresponding MIB entry as
            udpliteEndpointMinCoverage.) Section 3.3 of the UDP-Lite
            specification <xref target="RFC3828"></xref> states that
            "applications that wish to receive payloads that were only
            partially covered by a checksum should inform the receiving system
            by an explicit system call". The default is to require only
            minimal coverage of the datagram payload.</t>
          </list></t>
      </section>
    </section>

    <section anchor="Acknowledgements" title="Acknowledgements">
      <t>This work was partially funded by the European Union's Horizon 2020
      research and innovation programme under grant agreement No. 644334
      (NEAT). Thanks to all who have commented or contributed, including Joe
      Touch, Ted Hardie, Aaron Falk, Tommy Pauly, and Francis Dupont.</t>
    </section>

    <section anchor="IANA" title="IANA Considerations">
      <t>This memo includes no request to IANA.</t>

      <t>The authors request the section to be removed during conversion into
      an RFC by the RFC Editor.</t>
    </section>

    <section anchor="Security" title="Security Considerations">
      <t>Security considerations for the use of UDP and UDP-Lite are provided
      in the referenced RFCs. Security guidance for application usage is
      provided in the UDP-Guidelines <xref target="RFC8085"></xref>.</t>
    </section>
  </middle>

  <!--  *****BACK MATTER ***** -->

  <back>
    <!-- References split into informative and normative -->

    <references title="Normative References">
      <!--?rfc include="https://xml2rfc.tools.ietf.org/public/rfc/bibxml/reference.RFC.2119.xml"?-->

      &RFC768;

      &RFC1122;

      &RFC1112;

      &RFC1123;

      &RFC2119;

      &RFC8200;

      &RFC3168;

      &RFC3493;

      &RFC3828;

      &RFC6935;

      &RFC6936;

      &RFC6864;

      &RFC8085;

      &I-D.ietf-taps-transports-usage;

      &RFC8201;

      &RFC1191;
    </references>

    <references title="Informative References">
      <!-- Here we use entities that we defined at the beginning. -->

      &RFC2475;

      &RFC3260;

      &RFC3376;

      &RFC2474;

      &RFC3678;

      &RFC4821;

      &RFC5082;

      &RFC5097;

      &RFC3810;

      &RFC4566;

      &RFC6633;

      &RFC5790;

      &RFC7657;

      &RFC4604;

      <reference anchor="POSIX">
        <front>
          <title>IEEE Std. 1003.1-2001, , "Standard for Information Technology
          - Portable Operating System Interface (POSIX)", Open Group Technical
          Standard: Base Specifications Issue 6, ISO/IEC 9945:2002</title>

          <author>
            <organization></organization>
          </author>

          <date month="December" year="2001" />
        </front>
      </reference>

      <reference anchor="STEVENS">
        <front>
          <title>Stevens, W., Fenner, B., and A. Rudoff, "UNIX Network
          Programming, The sockets Networking API", Addison-Wesley.</title>

          <author>
            <organization></organization>
          </author>

          <date year="2004" />
        </front>
      </reference>
    </references>

    <section anchor="multicast-usage" title="Multicast Primitives">
      <t>This appendix describes primitives that are used when UDP and
      UDP-Lite support IPv4/IPv6 Multicast. Multicast services are not
      considered by the IETF TAPS WG, but the currently specified primitives
      are included for completeness in this appendix. Guidance on the use of
      UDP and UDP-Lite for multicast services is provided in the UDP
      Guidelines<xref target="RFC8085"></xref>.</t>

      <t>IP multicast may be supported using the Any Source Multicast (ASM)
      model or by the Source-Specific Multicast (SSM) model. The latter
      requires use of a Multicast Source Filter (MSF) when specifying an IP
      multicast group destination address.</t>

      <t>Use of multicast requires additional primitives at the transport API
      that need to be called to coordinate operation of the IPv4 and IPv6
      network layer protocols. For example, to receive datagrams sent to a
      group, an endpoint must first become a member of a multicast group at
      the network layer. Local multicast reception is signalled for IPv4 by
      the Internet Group Management Protocol (IGMP) <xref
      target="RFC3376"></xref> <xref target="RFC4604"></xref>. IPv6 uses the
      equivalent Multicast Listener Discovery (MLD) protocol <xref
      target="RFC3810"></xref> <xref target="RFC5790"></xref>, carried over
      ICMPv6. A lightweight version of these protocols has also been specified
      <xref target="RFC5790"></xref>.</t>

      <t>The following are defined:</t>

      <t><list style="hanging">
          <t hangText="JoinGroup:">Section 7.1 of the Host Extensions for IP
          Multicasting <xref target="RFC1112"></xref> provides a function that
          allows receiving traffic from an IP multicast group.</t>

          <t hangText="JoinLocalGroup:">Section 7.2 of the Host Extensions for
          IP Multicasting <xref target="RFC1112"></xref> provides a function
          that allows receiving traffic from a local IP multicast group.</t>

          <t hangText="LeaveHostGroup:">Section 7.1 of the Host Extensions for
          IP Multicasting <xref target="RFC1112"></xref> provides a function
          that allows leaving an IP multicast group.</t>

          <t hangText="LeaveLocalGroup:">Section 7.2 of the Host Extensions
          for IP Multicasting <xref target="RFC1112"></xref> provides a
          function that allows leaving a local IP multicast group.</t>

          <t hangText="IPV6_MULTICAST_IF:">Section 5.2 of the basic socket
          extensions for IPv6 <xref target="RFC3493"></xref> states that this
          sets the interface that will be used for outgoing multicast
          packets.</t>

          <t hangText="IP_MULTICAST_TTL:">This sets the time to live field t
          to use for outgoing IPv4 multicast packets. This is used to limit
          scope of multicast datagrams. Methods such as The Generalized TTL
          Security Mechanism (GTSM) <xref target="RFC5082"></xref>, set this
          value to ensure link-local transmission. GTSM also requires the UDP
          receiver API to pass the received value of this field to the
          application.</t>

          <t hangText="IPV6_MULTICAST_HOPS:">Section 5.2 of the basic socket
          extensions for IPv6 <xref target="RFC3493"></xref> states that sets
          the hop count to use for outgoing multicast IPv6 packets. (This is
          equivalent to IP_MULTICAST_TTL used for IPv4 multicast).</t>

          <t hangText="IPV6_MULTICAST_LOOP:">Section 5.2 of the basic socket
          extensions for IPv6 <xref target="RFC3493"></xref> states that this
          sets whether a copy of a datagram is looped back by the IP layer for
          local delivery when the datagram is sent to a group to which the
          sending host itself belongs).</t>

          <t hangText="IPV6_JOIN_GROUP:">Section 5.2 of the basic socket
          extensions for IPv6 <xref target="RFC3493"></xref> provides a
          function that allows an endpoint to join an IPv6 multicast
          group.</t>

          <t hangText="SIOCGIPMSFILTER:">Section 8.1 of the socket interface
          for MSF <xref target="RFC3678"></xref> provides a function that
          allows reading the multicast source filters.</t>

          <t hangText="SIOCSIPMSFILTER:">Section 8.1 of the socket interface
          for MSF <xref target="RFC3678"></xref> provides a function that
          allows setting/modifying the multicast source filters.</t>

          <t hangText="IPV6_LEAVE_GROUP:">Section 5.2 of the basic socket
          extensions for IPv6 <xref target="RFC3493"></xref> provides a
          function that allows leaving an IPv6 multicast group.</t>
        </list></t>

      <t>Section 4.1.1 of the Socket Interface Extensions for MSF <xref
      target="RFC3678"></xref> updates the multicast interface to add support
      for MSF for IPv4 and IPv6 required by IGMPv3. Three sets of API
      functionality are defined:</t>

      <t><list style="numbers">
          <t>IPv4 Basic (Delta-based) API. "Each function call specifies a
          single source address which should be added to or removed from the
          existing filter for a given multicast group address on which to
          listen."</t>

          <t>IPv4 Advanced (Full-state) API. "This API allows an application
          to define a complete source-filter comprised of zero or more source
          addresses, and replace the previous filter with a new one."</t>

          <t>Protocol-Independent Basic MSF (Delta-based) API.</t>

          <t>Protocol-Independent Advanced MSF (Full-state) API.</t>
        </list></t>

      <t>It specifies the following primitives:</t>

      <t><list style="hanging">
          <t hangText="IP_ADD_MEMBERSHIP:">This is used to join an ASM
          group.</t>

          <t hangText="IP_BLOCK_SOURCE:">This MSF can block data from a given
          multicast source to a given ASM or SSM group.</t>

          <t hangText="IP_UNBLOCK_SOURCE:">This updates an MSF to undo a
          previous call to IP_UNBLOCK_SOURCE for an ASM or SSM group.</t>

          <t hangText="IP_DROP_MEMBERSHIP:">This is used to leave an ASM or
          SSM group. (In SSM, this drops all sources that have been joined for
          a particular group and interface. The operations are the same as if
          the socket had been closed.)</t>
        </list></t>

      <t>Section 4.1.2 of the socket interface for MSF <xref
      target="RFC3678"></xref> updates the interface to add IPv4 MSF support
      to IGMPv3 using ASM:</t>

      <t><list style="hanging">
          <t hangText="IP_ADD_SOURCE_MEMBERSHIP:">This is used to join an SSM
          group.</t>

          <t hangText="IP_DROP_SOURCE_MEMBERSHIP:">This is used to leave an
          SSM group.</t>
        </list></t>

      <t>Section 4.1.2 of the socket interface for MSF <xref
      target="RFC3678"></xref> defines the Advanced (Full-state) API:</t>

      <t><list style="hanging">
          <t hangText="setipv4sourcefilter">This is used to join an IPv4
          multicast group, or to enable multicast from a specified source.</t>

          <t hangText="getipv4sourcefilter:">This is used to leave an IPv4
          multicast group, or to filter multicast from a specified source.</t>
        </list>Section 5.1 of the socket interface for MSF <xref
      target="RFC3678"></xref> specifies Protocol-Independent Multicast API
      functions:</t>

      <t><list style="hanging">
          <t hangText="MCAST_JOIN_GROUP">This is used to join an ASM
          group.</t>

          <t hangText="MCAST_JOIN_SOURCE_GROUP">This is used to join an SSM
          group.</t>

          <t hangText="MCAST_BLOCK_SOURCE:">This is used to block a source in
          an ASM group.</t>

          <t hangText="MCAST_UNBLOCK_SOURCE:">This removes a previous MSF set
          by MCAST_BLOCK_SOURCE.</t>

          <t hangText="MCAST_LEAVE_GROUP:">This leaves an ASM or SSM
          group.</t>

          <t hangText="MCAST_LEAVE_SOURCE_GROUP:">This leaves a SSM group.</t>
        </list></t>

      <t>Section 5.2 of the socket interface for MSF <xref
      target="RFC3678"></xref> specifies the Protocol-Independent Advanced MSF
      (Full-state) API applicable for both IPv4 and IPv6:</t>

      <t><list style="hanging">
          <t hangText="setsourcefilter">This is used to join an IPv4 or IPv6
          multicast group, or to enable multicast from a specified source.</t>

          <t hangText="getsourcefilter:">This is used to leave an IPv4 or IPv6
          multicast group, or to filter multicast from a specified source.</t>
        </list></t>

      <t>The Lightweight IGMPv3 (LW_IGMPv3) and MLDv2 protocol <xref
      target="RFC5790"></xref> updates this interface (in Section 7.2 of
      RFC5790).</t>
    </section>

    <section title="Revision Notes">
      <t>Note to RFC-Editor: please remove this entire section prior to
      publication.</t>

      <t>Individual draft -00:</t>

      <t><list style="symbols">
          <t>This is the first version. Comments and corrections are welcome
          directly to the authors or via the IETF TAPS working group mailing
          list.</t>
        </list></t>

      <t>Individual draft -01:<list style="symbols">
          <t>Includes ability of a UDP receiver to disallow zero checksum
          datagrams.</t>

          <t>Fixes to references and some connect on UDP usage.</t>
        </list>Individual draft -02:</t>

      <t><list style="symbols">
          <t>Fixes to address issues noted by WG.</t>

          <t>Completed Multicast section to specify modern APIs.</t>

          <t>Noted comments on API usage for UDP.</t>

          <t>Feedback from various reviewers.</t>
        </list>Individual draft -03:</t>

      <t><list style="symbols">
          <t>Removes pass 2 and 3 of the TAPS analysis from this revision.
          These are expected to be incorporated into a combined draft of the
          TAPS WG.</t>

          <t>Fixed Typos.</t>
        </list></t>

      <t>TAPS WG draft -00:</t>

      <t><list style="symbols">
          <t>Expected to progress with draft-ietf-taps-transports-usage of the
          TAPS WG.</t>
        </list>TAPS WG draft -01:</t>

      <t><list style="symbols">
          <t>No intentional changes were made to the specification of
          primitives, this update is editorial</t>

          <t>Reorganised text to eliminate the appendices.</t>

          <t>Editorial changes were make to complete the document for a
          WGLSeC.</t>

          <t>Rephrasing to eliminate using references as nouns, and to make
          text more consistent.</t>

          <t>One appendix was incorporated.</t>

          <t>This appendix was moved to the end (for later deletion by the
          RFC-Ed).</t>
        </list></t>

      <t>TAPS WG draft -02:</t>

      <t><list style="symbols">
          <t>Updated to align with latest taps-transport-usage ID.</t>

          <t>Revised to clarify MTU usage and track work in IPv6 PMTU</t>

          <t>Usage of DF clarified.</t>

          <t></t>
        </list>TAPS WG draft -03<list style="symbols">
          <t>edit to MMS entries.</t>
        </list></t>

      <t>TAPS WG draft -04 <list style="symbols">
          <t>Typos noted by Tommy Pauly 4/6/2017 and corrected here.</t>

          <t>Checked and corrected parenthesis and use of period.</t>

          <t>Document Shepherd review 7/2017.</t>

          <t>Fixed citations and abbreviations.</t>
        </list>TAPS WG draft -05 <list style="symbols">
          <t>AD review 8/2017.</t>

          <t>Updates to reflect published RFCs and refer to PMTUD for
          IPv6.</t>

          <t>Aligned to latest TAPS transport usage ID.</t>
        </list>TAPS WG draft -06 <list style="symbols">
          <t>Fix to text for get TTL and IPv6 Hop Count</t>
        </list>TAPS WG draft -07 <list style="symbols">
          <t>Edit after secdir review - text on how a sender knows how to
          request UDP-Lite - added a para;</t>

          <t>Abstract query about citing TAPS-transports;</t>

          <t>Secdir editorial/format fixes have been applied.</t>

          <t>Moved the note about "LISTEN:" to the text on "CONNECT:", Mirja
          suggested clarity that there is no LISTEN primitive for UDP.</t>

          <t>Ben Campbell: Clarified the socket options were common examples
          used by multicast sockets.</t>

          <t>Ben Campbell: Clarified that RFC 2119 is being cited, and not
          used to create new terms.</t>

          <t>Ben Campbell: Added a direct copy of the text in RFC 768
          describing the User Interface.</t>

          <t>Francis Dupont: Many technical corrections.</t>
        </list></t>
    </section>
  </back>
</rfc>
